Saturday, September 5, 2009

On The Eve Of Impending Battle

Well, my moving is done and now I return in semi-grand style! Tomorrow (Sunday), I have a battle:
2K points of Marines


VS


1K Guard & 1K Eldar


Yes, folks, the Ancient and Glorious Astramalleus against the vile and most foreign Eldar and obviously Traitor Guard! Now, I'm not usually a defeatist, but I actually think I'm not going to win this battle. The Eldar make up for the Guard's biggest flaws (assault power and immobility) while the Guard are an excellent fit for the Eldar (numbers and big guns). I have to gear against two different styles of fighting while my opponents only have to face one well known and analyzed enemy. So I don't think I'm going to win. Because of that I've decided to take a somewhat crazy and hopefully brutal list in hopes of giving back what I think I'm going to get:

Captain w/ lightning claw, combi-plasma & Hellfire rounds
10-man Tac Squad w/ power weapon/bolt pistol, missile launcher & flamer in Rhino
10-man Tac Squad w/ power weapon/bolt pistol, missile launcher & flamer in Rhino
10-man Tac Squad w/ power weapon/bolt pistol, missile launcher & flamer
10-man Sternguard w/lightning claw/bolter, missile launcher & flamer in Rhino
10-man Devastator Squad w/missile launcher x4 in a Razorback
Speeder Squadron ([heavy bolter & heavy bolter] x3)
Dreadnought (assault cannon & heavy flamer)
Dreadnought (multi-melta & heavy flamer) in a Drop Pod
Whirlwind x2

The plan is something like this: If it's Seize Ground, I'll hold my own objective, assault another and contest a third. If it's Capture & Control, I'll do the same but there'll only be two objectives to worry about. If it's Annihilation, I'll stay squadded up and assault in force. The Sternguard will use Dragonfire ammo to deny cover saves and (if I combat squad them) possibly Hellfire ammo with the Captain to kill an Avatar. The Dred with the multi-melta will drop pod in behind the Leman Russ and Basilisk I expect to find against me. The other Dred will be kept behind for the Swooping Hawks I expect to Deep Strike near me and the Striking Scorpions I know will be assaulting me. Whirlwinds and Devastators should provide effective anti-infantry and the speeders will pick off squads at range until late game when I can rush them to contest an objective.

That's what I'm intending to do. Will it work? We shall see tomorrow.

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